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(2 edits)

You can collect keys in game from chest every level, update style colors 12 hats use the actual Link, also to speedup a slow device by disable fx checkbox, it is in store menu. How many keys do you collect on your idle time? https://gamemaker5.itch.io/loady-dungeon-unity3d-team-gamemakers-webgl

I'm just going to put it out there... 

Gamemaker 5 needs to lookup the definition of idle mechanics and then remove that tag.

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try to collect keys and use 12 diffrent colors and 12 hats, but actual collecting keys is idle, (in level rounds, visible when get a key, open chest get them from Levels) it is updated here on this LInk, try again  and dont you think? https://gamemaker5.itch.io/loady-dungeon-unity3d-team-gamemakers-webgl

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updated, try hold click/touch on the screen it follow to that position until it center view.

Why is this tagged as "idle"?

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adventure or idle, next levels next round with another hut, jump game, what category would you put it, try new version graphics and level5 now, play its updated.

idle a jump game, it has Round Number, on key that unlocks; every complete level, (if the player gets the key, it shows the levels. open a chest in level there is the key. )

that was an accident

that was an accident

it was an accident 

It's a really adorable little game, a bit slow for my taste. It really need a run function.

However, why is this game tagged with idle?

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faster graphics, try again in your browser edge/chrom to enabel hardware acceleration gpu with Url: about:flags and check it with url:  about:gpu

  • WebGL: Hardware accelerated (2)

Really love this graphics art style. I kind of need a run key cause the patience is killing me.

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mouse/touch press on game play position - it follows, hold and move , try hold click/touch on the screen - it follow to that position until it center view, fullscreen and level 5 updated. Thank you for playing and than add your post again, try again.